Become detriot ps4 download






















View Steam Achievements Includes 48 Steam Achievements. Publisher: Quantic Dream. Share Embed. Read Critic Reviews. Add to Cart. Bundle info. Add to Account. View Community Hub. Detroit Technology has evolved to a point where human like androids are everywhere. They speak, move and behave like human beings, but they are only machines serving humans. Play three distinct androids and see a world at the brink of chaos — perhaps our future - through their eyes.

You will face moral dilemmas and decide who lives or dies. Discover what it means to be human from the perspective of an outsider — and see the world through the eyes of a machine. No playthrough will be exactly the same: replay again and again to discover a totally different conclusion.

Mature Content Description The developers describe the content like this: This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content.

See all. Customer reviews. Overall Reviews:. Review Type. All 38, Positive 35, Negative 3, All 38, Steam Purchasers 33, Other 4, The ability to feel emotions? To make us reflect on this concept, Detroit Become Human catapults us into a not too distant future, where the androids created by Cyberlife and humans coexist peacefully, albeit not without consequences.

The world designed by Cage is plagued by profound economic, social, cultural and ethical disturbances: sport, the world of work, the armed forces, international relations, even sex have been upset by the appearance of androids, intelligent, obedient machines, precise, superior and therefore more suited to man than countless tasks.

As Kara, Connor and Markus, the three protagonists androids, the story unfolds according to a twisted and intertwined diagram which, choice after choice, begins to reveal itself and to influence subsequent events, taking precise paths and excluding others clearly, often in based on the relationships developed with the other characters of the story. Paraphrasing a way of saying, every action corresponds to an emotion, because most of the choices that the game puts us in front of it want to leverage on feelings, on the way of thinking, challenging each time their own certainties, priorities, their own dogmas , and it is no coincidence that with the advance of history the thumb could begin to waver when the time for a choice arrives.

Everything, but really all the power of Detroit is in its spirit: the plot can develop in different ways and despite having macro sections that follow certain tracks what counts in the end is not the destination but the journey; not only that of the three protagonists, but also and above all that of the player himself. Detroit is an interactive experience, a social experiment that has the ambition to bring players to a deep, intimate reflection, and this is demonstrated by the fact that superficial and hasty choices can eliminate important parts of the game or even whole chapters, which are many and very reputable, but they can also be drastically reduced with the death of one character or the other.

As in Heavy Rain , in fact, the protagonists can die and this does not pose any limit to the plot, which develops accordingly. Game over, as David Cage has accustomed us, does not exist, there is only the story that we decide to create among those possible. Once again the doubt is always the same: are we really talking about a video game? Or is it a bivi interactive movie? The answer is convoluted but the gameplay certainly plays a central role: time marks every topical moment with anxious countdowns and the difficulty for experts makes all the choices, all the clashes, all the engaging and pathos-rich topical movements.

There is not only the decision, we often also need to chain a series of rapid keys within a frantic sequence in order to be able to reach our goal, so we can say that interactivity is really taken to a level where it is functional and decisive to the experience you want to convey. From this point of view the leap forward is enormous and those who have suffered this aspect in the previous Quantic Dream titles are obliged to question themselves again.

Become Human has very simple controls, interacting with the environment with different movements of the right stick, using the rest of the buttons on QTE, and some of the features of DualShock 4, such as motion control or touch panel. Although this game is playable on PS5, some features available on PS4 may be absent.

See PlayStation. Online features require an account and are subject to terms of service and applicable privacy policy playstationnetwork. Software subject to license us. Published by Sony Interactive Entertainment Europe. Developed by Quantic Dream. All rights reserved.



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